The house of "Tsuchimikado" adaped in the 16th century some culture, possibly also the "Chien Tung" oracle. Maybe in the course of Japonism in the 19th / 20th century the "Zitterwackel" game had changed to "Mikado" (probably first named "Tsuchimikado").
Table of contents
The classic Mikado game consists of 41 sticks. They are coded with different values that have a total of 170 points and are around 15 cm long.
name / traditional wood type / coding1 / coding 2 / value / number of the sticks:
- Mikado, walnut, blue, 20 points, 1 stick
- Mandarin, cherry, yellow/black, middle wide two narrow stripes on the ends, 10 points, 5 sticks
- Bonzen (jap. bouzu), oak, orange, five stripes, 5 points, 5 sticks
- Samurai, beech, green, three stripes, 3 points, 15 sticks
- Kuli (chin. guli) / Worker , ash, red, two stripes, 2 points, 15 sticks
The sticks are bundled and taken in one hand that touches the table/ground. The release creates a circulary jumble. Now one stick after another should be taken up without moving/touching others. The take away could be by hand, possibly through pressing on a stick's tip or if already picked up a special stick (Mikado/Mandarin) could be used as a helper, possibly to throw up another stick.
It is allowed to stand up on but not to leave the own place. A bad throw could be rerun and the rules should be kept strict in repect to moving sticks to enjoy the game.
On a fault the turn ends (the last stick taken is not counted). The next player bundles and drops the sticks again. After several rounds normally 5 the one with the highest score is the winner.
- the starting player could be determined with a die
on a player's turn:
- the sticks are rebundled and dropped
- the stack is taken over from the previous player
- only the Mikado if the player has at least one of all other sticks (Kuli, Samurai, Bonzen, Mandarin)
- Mikado (traditional)
- Mikado / Mandarin (simplified)
- Mikado / Mandarin / Bonzen
the last stick taken when the stack moves:
- added to the score
- not added
- not added and drop immediately (stack take over variant)
- the exact sequence of Kuli, Samurai, Bonzen and Mandarin may double the points of a turn.
- A player who does not use the correct helper may lose all points of the actual turn.
as described above. Its normally made out of 1 wood type like beech.
- standard: length 17 cm, mm thick
- large: length 28 cm, mm thick
- super: length 50 cm, 8mm thick
the large and super variants may use the 26 sticks Giant Mikado variant.
made of 31 toothpicks painted in the middle. The game has a total of 135 points.
name / coding / value / number of the sticks:
- Mikado, 1 blue stripe, 1 stick
- Mandarin, 3 yellow stripes, 5 sticks
- Bonzen, 2 orange stripes, 5 sticks
- Samurai, 3 green stripes, 10 sticks
- Kuli, 2 red stripes, 10 sticks
Rules and values are the same as with normal Mikado sticks.
This type is thought for outdoor use. There are 26 sticks with a length of 93 cm and 10 mm diameter. The game has a total of 200 points.
name / value / number of the sticks:
- Mikado, 50 points, 1 stick
- Mandarin, 10 points, 5 sticks
- Samurai, 5 points, 10 sticks
- Kuli, 5 points, 10 sticks
Rules and markings are the same as with normal Mikado sticks. The play is more enjoyable on a plane and fixed ground.
This was a project  by "Werner Holz" to create the largest pickup sticks game. 41 eight meter long tree trunks were used instead of sticks and weighed around 3.5 tons. The Guinness Book of Records includes a record about 5 meter long sticks.
self made Mikado
- round bars of beech or pine wood
- colours: red, green, orange, yellow, black, blue
- sticky tape
- ev pencil-sharpener